
I worked as a Narrative Designer for CCP Games, creating new characters, storylines, weapons and spaceships for EVE: Frontier, a new upcoming sci-fi MMORPG set in the EVE: Online universe. I directly implemented narrative content and pitched and developed narrative-led gameplay features and structures to support the new edition of one of the most complex and strategically rich video games around, and worked on both the creative and design teams to ensure parallel efforts and success. I wrote in-game and out-of-game text for this project, including item descriptions, setting guides, scripted marketing and other audience-facing writing material, trailer cinematics, comics, short stories, etc. Please see video below.
Details of my work here are under NDA as my efforts are pending release.